E-learnings for health and safety

E-learnings for EHS

A popular game release in May 2018, ‘Detroit: Become Human’ by David Cage (creator of the game Heavy Rain) received applauds from the gamer users. The novelty of the game lies in the idea of recreating the notion of choices. The user builds a plot with his decisions and directs the story. Storytelling is in its best form, as it holds interactivity at heart.

Interactive storytelling is a revolution in the way we tell stories as it increases engagement, creates an immersive experience and comprehension. By its mere virtue of ability to recall, it is an effective delivery method to convey information by creating relatable scenarios for the audience to connect. E-learning stands strong in these fundamentals and absorbs this aspect to define the subject more clearly.

As a new phase is unfolding in industries, closed-loop instructional systems align educational objectives, standards, curricula, assessments, interventions and professional development to enable continual improvements in learner outcomes.

The conventional story arc aids in influencing the learners as the content is in a more digestible format. This new phase is helping the safety professionals in industries to underpin the need for safety. Understanding of an audience and the medium can create engaging safety stories and help cement the learnings.

In the era where change is constant, e-learning contributes to the perpetual need of acquiring knowledge in EHS professionals.

E-learnings in EHS push towards shorter, more frequent learning activities that are demanded by employees and line management to assist development and improve worker effectiveness. Micro-learning is a reconsideration of conventional way of learning, and it helps EHS professionals juggle a number of responsibilities such as improving retentions, performance gaps, safety awareness and performance.

The digital blend is a strategic way to ensure consistency and gauge learning process. EHS trainings happen ‘just-in-time’ in organizations to ensure steady participations. But EHS E-learnings reach the participants in the most opportune times, increasing safety knowledge and work-efficiency.

As E-learning stories focus on a challenge or objective that encompass one or more learning goals, the environment is also capable of driving a behavioral change. Storytelling in EHS through e-learning transports the learner to the situation and allows one to better understand the consequences of their own actions.

When a high-rise worker on a construction site does not readjust his/her safety harness properly, the construction company can introduce him to micro-learning. This target-specific approach addresses his performance issues and enhances the work-efficiency.

Safety learnings can be prescriptive in nature; a worker in a company may be unaware of the hazards he/she might encounter if he/she is ‘device-distracted’ (mobile/tablets). E-learnings introduced in such cases closes the skill gaps of safety, creating a safe environment to work.

This is a comprehensive reform in learnings, where digital educational models enter a new era of educational excellence. The rise has created a fertile environment for safety and EHS learnings are metamorphosed into learnings that are instant, online, self-driven and on-the-go.

As far as the scope is concerned, E-learning in underdeveloped and developed countries raises the level of education, especially where technical education is expensive and opportunities are limited. It is a business opportunity, as lifelong learning is accepted as an economic imperative.

To help learn people faster, industries are disrupting the management of learning and development to focus more on the immediate business context. They are providing easy access to information that is carefully curated, relevant and can be directly applied to work.

It is an exciting next wave of innovation and one should ensure that he/she is on the crest of it.

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